Tag Archives: Zelda and Ivy

FEELING YOUR WAY BACK

Here we are in a new year. I wonder if you, like me, are using this quiet Covid time to generate new writing projects?

The EMOTION door is one way into a new story. Many of my favorite picture books are powered by emotion – i.e. Where the Wild Things Are, Owl Babies, The Rabbit Listened. A whole reason to read is to feel the emotion of the story. Why not cross the border to childhood and mine your own emotional geography for stories from your deepest sense of who you are, your particular take on the world?

For instance, the Zelda and Ivy series comes from my experience as the middle of five children. I earned my black belt in sibling rivalry. Those childhood incidents have provided material for six books about the fox sisters. Mostly I go for stuff that makes me laugh, but those long ago happenings evoke all five of the major emotions: happiness, sadness, fear, anger and peevishness.

Swinging with my sisters, Placerville, CA, 1956.

It’s a matter of feeling your way back to where the good stuff is waiting and reconnecting with experiences that provoked big emotions; experiences you found funny or scary or exasperating or intriguing or hurtful as hell.

Zelda announcing Ivy’s swing tricks in the first Zelda and Ivy book.

Here are three exercises I have found useful:

1. Emotional event inventory: Look at the first ten years of your life in two or three year chunks. What significant events occurred in each chunk? Note events that hold emotion: times of great loss, disappointments, times of wonder, deep satisfactions, things that made you laugh. List objects, people, places you loved or hated or found scary or funny. Even if you are not an illustrator, it is helpful to draw this stuff, or at least describe it carefully in words, so you retrieve a mental picture – picture books are a visual medium. Then add the audio. Put the event on scene – write it in first person present tense, using dialogue and narration. Don’t be encumbered by the facts. Lie, embellish and shape your story into the best story it can be.

2. Gather evidence from family archives: Revisit home movies and photos, diaries and any other artifacts from your childhood that bring up emotion.

3. Research Your Own Life: Visit the old neighborhoods, talk to the kids you grew up with. Comb old newspapers and magazines from the places and times in which you were a child. This probably comes from my journalism background, but often research will present stories and backstories. Scratch around. It’s waiting to be discovered. You can tell something belongs in a story if it raises the little hairs on the back of your neck, as friend and fellow Seattle writer Brenda Guiberson taught me years ago. Pay attention. Some stuff is charged for some people. Who knows why? It¹s that emotional charge that will carry your story and connect to readers.

Of course, ideas are found in the present, too. In fact, think it is the synergy of experiences and observations across a lifetime that gives a story juice. Crafting a story is a way to make sense of it all: to savor and honor some memories, and to provide closure and put to rest others.

Here’s to a new year bursting with new work!

Fox-founded Friendship

In December 2015, I received an email from a father in Novato, California: “I wanted to write you because you’re my daughter’s favorite author. And we just wanted to let you know how much we LOVE the Zelda and Ivy series! I wanted to thank you for writing and illustrating the book series my daughter will always remember as her childhood favorite. You are truly a hero of hers!”

He went on to say how they have several copies of each of the six Zelda and Ivy books and that they’ve done all the crafts on my website.

“And last year our family had a baby sister, and my older daughter thought Ivy would make a perfect name. And honestly, we were a coin flip away from naming our second child after your book’s character.” (They named her Zoe.)

Luna and Zoe and their fox friends.

As the years passed, Luna, the older daughter, began a tradition of making a yearly Christmas art project that related to Zelda and Ivy: Z&I Christmas ornaments for the tree, an elaborate Lego Z&I house, including outdoor sandbox, swing, pirate hideout, lemonade stand, birdbath, bunkbeds, piano – the complete setting of the books.

When we did a launch event for Little Wolf’s First Howling at Charlie’s Corner in San Francisco in April 2017, Luna and her family drove down and we got to meet in person. I invited them, if they were ever in Seattle, to come by my studio for an art project and tea.

At Charlie’s Corner: Luka holding Zoe, me with Luna in front, and Yukiko.

Luna sent another amazing Christmas project last December: a Twelve Days of Advent calendar that has Christmas outfits for Zelda and Ivy paperdolls behind each door.

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Then last month, they took me up on my visit offer. We made gouache resist paintings together in my studio – and chomped on cucumber sandwiches (of course) with tea.

Thanks to Luna’s father, Luka, for these photos.

All of this is the unexpected golden extra – the cream that I didn’t even know was in the offing as I worked alone in my studio cooking up the Zelda and Ivy books.

It makes me smile to re-read Luna’s dad’s note: “Our family has TONS of Zelda and Ivy inside jokes too: we often play Go Fish, joke about cucumber sandwiches, sing “Take me out to the ball game” as a bedtime lullaby, often play pirates, occasionally change our names to Yolanda/Boleo Rose and say “halibut” if something is amiss, Luna got a (velvet-looking) gown (gloves and boa included) last Christmas, and a baton she reluctantly shares with her younger sister Zoe, she also has a Lucky Jewel, camps inside, digs holes to China, creates interesting “concoctions” and much more..”

What is better than to know something I wrote became part of my readers’ family’s lexicon and lives?

When Luna’s family visited, they brought along Fourth of July outfits for the Z&I paperdolls

pdollsand a beautiful illustrated book of Luna’s own, The Fox Princesses, in which sisters named Luna and Zoe team up with Zelda and Ivy to help a bear.

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The cover and the conclusion of Luna’s latest book.

Best of all, was to have these sweet sisters working beside me at the drawing table on a lovely July day, together in that happy hum of creating.

Like Luna near the end of The Fox Princesses, I beamed.

More Magic

If you played along with my post about drawing your way into a story by sketching animal characters, (https://booksaroundthetable.wordpress.com/2014/01/11/magic-formula-how-to-write-illustrate-a-picture-book/), you have a couple of likely suspects ready and waiting in the wings for the action to begin. I bet your characters are already making suggestions and you have some ideas about where this story’s going.

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A character ready for center stage.

Next step is to focus on your characters’ “out-of-balanced-ness,” the aspect of the character(s) that the story will grapple with and depend upon. Norma Fox Mazer, whom I was lucky to teach with at Vermont College of Fine Arts, called this out-of-balanced-ness the character’s “deprivation.” I like her term because it points to a need or void in the character that the story will address.

So think about it. What do your characters need? This could be anywhere on Maslow’s pyramid: basic needs like food, water, and sleep; safety needs; need to belong; need for esteem, and/or self actualization needs like morality, creativity and justice.  Be as specific as you can. Then craft a story situation that puts this deprivation front and center.

You already have clues in your character sketches. Keep drawing as you think about what your characters need. It helps to give them names and special objects. For instance in Zelda and Ivy, Zelda’s baton is important to both Zelda and the story. It becomes the symbol of power.

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“You can be the fabulous fox on the flying trapeze,” says Zelda. “I will announce your tricks.” From Zelda and Ivy.

You can summon more pieces of your story by drawing your characters in their surroundings, or by collecting photos of the place the story will take place. For instance, for Frank and Izzy Set Sail, I collected photos of Lake Magiore in Italy.

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From Frank and Izzy Set Sail.

At the same time, make notes about how they might talk to each other, keying in on points of contention and agreement. Can you put this in dialogue?

The machinations of story do not require you to know the whole when you begin. As you keep gathering images, and drawing, and writing snippets that you think might belong, eventually you realize you have enough on the page for the story to begin to speak.

Then all you have to do is listen. It really is kind of magic.

A Tale of Two Foxes

My fox sisters celebrated a new edition in May and it seems like a good time to tell their story.

The first, eponymous, Zelda and Ivy book was published by Candlewick Press in 1998: three short stories about two fox sisters in one picture book format. Both the text and illustrations seemed to drop into my lap: gifts. But with further thought, I realized this material had been trying to become a book for a long time.

We all experience moments when life is larger than usual, moments full of emotion and humor that we recognize as the stuff of story. I gathered a critical mass of such times from childhood home movies and conversations with my sibs. I wanted to make a picture book that carried our growing-up experience: our neighborhood parades, and fairy dust and, maybe most importantly, our relationships. I am the middle of five children. I know what it is to be a bossy, imaginative big sister and an adoring, gullible little sister. I was pretty sure sibling rivalry could fuel the drama.

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I first worked with this material in a project called Summer Shorts. Here’s the dummy.

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It included four short stories about a family with five human children. It made the rounds at publishers and was roundly rejected. Years passed while I sold other projects and got started in the picture book world.

Meanwhile, Pierr Morgan, a NW illustrator, showed me this cool medium called gouache resist (directions: http://www.lmkbooks.com/fun/gouache.php). I liked how the reds popped. Why not revisit that sibling rivalry material – only with fox characters? I simplified, reducing the cast to two.

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From their debut at critique group, these characters seemed to have the juice. When Zelda and Ivy was published,  it received lots of starred reviews and SCBWI’s Golden Kite honors in illustration and text.

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I was invited to do a sequel. Then a third.

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When the fourth book, Zelda and Ivy The Runaways, came out in 2007, it had a leaner look. Candlewick’s marketing department had advised these stories belong in the early reader canon – thus we downsized to the standard 6 x 9-inch ledger size. That year ALA chose it for the Geisel Award. It was the same year my friend Kirby Larson won the Newbery for Hattie Big Sky. We were both in the ballroom in downtown Seattle when our awards were announced. Pretty exciting.

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Two more Zelda and Ivy titles have followed, and the earlier ones were reformatted from picture book to ledger.

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By the time I got to the sixth book, I knew Zelda and Ivy’s world as well as my own.

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As of May, all titles six are officially part of Candlewick’s Sparks series for early readers; each published as a slim paperback that fits easily into the backpack of a young reader.

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